Agency: Primal Screen
Client: PBS Kids
Game-based application designed to expose young children to engineering principles.
Role: Character animation for games titled Obstacle Course, Roller Coaster, and Boxy Towers.
Mechanism design and animation created for game titled Snack Time.
For the Snack Time game, Rube-Goldberg like mechanisms were initially designed using rough animation sketches.
Once placement of the various mechanisms was worked out with the development team, the designs were finalized and incorporated into the game.